notes/docs/features/explorer.md

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feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
2023-09-15 18:39:16 +02:00
---
title: "Explorer"
tags:
- component
---
Quartz features an explorer that allows you to navigate all files and folders on your site. It supports nested folders and is highly customizable.
feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
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By default, it shows all folders and files on your page. To display the explorer in a different spot, you can edit the [[layout]].
feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
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Display names for folders get determined by the `title` frontmatter field in `folder/index.md` (more detail in [[authoring content | Authoring Content]]). If this file does not exist or does not contain frontmatter, the local folder name will be used instead.
feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
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> [!info]
> The explorer uses local storage by default to save the state of your explorer. This is done to ensure a smooth experience when navigating to different pages.
>
> To clear/delete the explorer state from local storage, delete the `fileTree` entry (guide on how to delete a key from local storage in chromium based browsers can be found [here](https://docs.devolutions.net/kb/general-knowledge-base/clear-browser-local-storage/clear-chrome-local-storage/)). You can disable this by passing `useSavedState: false` as an argument.
## Customization
Most configuration can be done by passing in options to `Component.Explorer()`.
For example, here's what the default configuration looks like:
```typescript title="quartz.layout.ts"
Component.Explorer({
title: "Explorer", // title of the explorer component
folderClickBehavior: "collapse", // what happens when you click a folder ("link" to navigate to folder page on click or "collapse" to collapse folder on click)
folderDefaultState: "collapsed", // default state of folders ("collapsed" or "open")
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useSavedState: true, // whether to use local storage to save "state" (which folders are opened) of explorer
// omitted but shown later
sortFn: ...,
filterFn: ...,
mapFn: ...,
// what order to apply functions in
order: ["filter", "map", "sort"],
feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
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})
```
When passing in your own options, you can omit any or all of these fields if you'd like to keep the default value for that field.
Want to customize it even more?
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- Removing explorer: remove `Component.Explorer()` from `quartz.layout.ts`
- (optional): After removing the explorer component, you can move the [[table of contents | Table of Contents]] component back to the `left` part of the layout
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- Changing `sort`, `filter` and `map` behavior: explained in [[#Advanced customization]]
- Component: `quartz/components/Explorer.tsx`
feat: implement file explorer component (closes #201) (#452) * feat: add basic explorer structure„ * feat: integrate new component/plugin * feat: add basic explorer structure * feat: add sort to FileNodes * style: improve style for explorer * refactor: remove unused explorer plugin * refactor: clean explorer structure, fix base (toc) * refactor: clean css, respect displayClass * style: add styling to chevron * refactor: clean up debug statements * refactor: remove unused import * fix: clicking folder icon sometimes turns invisible * refactor: clean css * feat(explorer): add config for title * feat: add config for folder click behavior * fix: `no-pointer` not being set for all elements new approach, have one `no-pointer` class, that removes pointer events and one `clickable` class on the svg and button (everything that can normally be clicked). then, find all children with `clickable` and toggle `no-pointer` * fix: bug where nested folders got incorrect height this fixes the bug where nested folders weren't calculating their total height correctly. done by adding class to main container of all children and calculating total * feat: introduce `folderDefaultState` config * feat: store depth for explorer nodes * feat: implement option for collapsed state + bug fixes folderBehavior: "link" still has bad styling, but major bugs with pointers fixed (not clean yet, but working) * fix: default folder icon rotation * fix: hitbox problem with folder links, fix style * fix: redirect url for nested folders * fix: inconsistent behavior with 'collapseFolders' opt * chore: add comments to `ExplorerNode` * feat: save explorer state to local storage (not clean) * feat: rework `getFolders()`, fix localstorage read + write * feat: set folder state from localStorage needs serious refactoring but functional (except folder icon orientation) * fix: folder icon orientation after local storage * feat: add config for `useSavedState` * refactor: clean `explorer.inline.ts` remove unused functions, comments, unused code, add types to EventHandler * refactor: clean explorer merge `isSvg` paths, remove console logs * refactor: add documentation, remove unused funcs * feat: rework folder collapse logic use grids instead of jank scuffed solution with calculating total heights * refactor: remove depth arg from insert * feat: restore collapse functionality to clicks allow folder icon + folder label to collapse folders again * refactor: remove `pointer-event` jank * feat: improve svg viewbox + remove unused props * feat: use css selector to toggle icon rework folder icon to work purely with css instead of JS manipulation * refactor: remove unused cfg * feat: move TOC to right sidebar * refactor: clean css * style: fix overflow + overflow margin * fix: use `resolveRelative` to resolve file paths * fix: `defaultFolderState` config option * refactor: rename import, rename `folderLi` + ul * fix: use `QuartzPluginData` type * docs: add explorer documentation
2023-09-15 18:39:16 +02:00
- Style: `quartz/components/styles/explorer.scss`
- Script: `quartz/components/scripts/explorer.inline.ts`
## Advanced customization
This component allows you to fully customize all of its behavior. You can pass a custom `sort`, `filter` and `map` function.
All functions you can pass work with the `FileTrieNode` class, which has the following properties:
```ts title="quartz/components/Explorer.tsx"
class FileTrieNode {
isFolder: boolean
children: Array<FileTrieNode>
data: ContentDetails | null
}
```
```ts title="quartz/plugins/emitters/contentIndex.tsx"
export type ContentDetails = {
slug: FullSlug
title: string
links: SimpleSlug[]
tags: string[]
content: string
}
```
Every function you can pass is optional. By default, only a `sort` function will be used:
```ts title="Default sort function"
// Sort order: folders first, then files. Sort folders and files alphabetically
Component.Explorer({
sortFn: (a, b) => {
if ((!a.isFolder && !b.isFolder) || (a.isFolder && b.isFolder)) {
return a.displayName.localeCompare(b.displayName, undefined, {
numeric: true,
sensitivity: "base",
})
}
if (!a.isFolder && b.isFolder) {
return 1
} else {
return -1
}
},
})
```
---
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You can pass your own functions for `sortFn`, `filterFn` and `mapFn`. All functions will be executed in the order provided by the `order` option (see [[#Customization]]). These functions behave similarly to their `Array.prototype` counterpart, except they modify the entire `FileNode` tree in place instead of returning a new one.
For more information on how to use `sort`, `filter` and `map`, you can check [Array.prototype.sort()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/sort), [Array.prototype.filter()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter) and [Array.prototype.map()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map).
Type definitions look like this:
```ts
type SortFn = (a: FileTrieNode, b: FileTrieNode) => number
type FilterFn = (node: FileTrieNode) => boolean
type MapFn = (node: FileTrieNode) => void
```
## Basic examples
These examples show the basic usage of `sort`, `map` and `filter`.
### Use `sort` to put files first
Using this example, the explorer will alphabetically sort everything.
```ts title="quartz.layout.ts"
Component.Explorer({
sortFn: (a, b) => {
return a.displayName.localeCompare(b.displayName)
},
})
```
### Change display names (`map`)
Using this example, the display names of all `FileNodes` (folders + files) will be converted to full upper case.
```ts title="quartz.layout.ts"
Component.Explorer({
mapFn: (node) => {
node.displayName = node.displayName.toUpperCase()
return node
},
})
```
### Remove list of elements (`filter`)
Using this example, you can remove elements from your explorer by providing an array of folders/files to exclude.
Note that this example filters on the title but you can also do it via slug or any other field available on `FileTrieNode`.
```ts title="quartz.layout.ts"
Component.Explorer({
filterFn: (node) => {
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// set containing names of everything you want to filter out
const omit = new Set(["authoring content", "tags", "advanced"])
// can also use node.slug or by anything on node.data
// note that node.data is only present for files that exist on disk
// (e.g. implicit folder nodes that have no associated index.md)
return !omit.has(node.displayName.toLowerCase())
},
})
```
### Remove files by tag
You can access the tags of a file by `node.data.tags`.
```ts title="quartz.layout.ts"
Component.Explorer({
filterFn: (node) => {
// exclude files with the tag "explorerexclude"
return node.data.tags?.includes("explorerexclude") !== true
},
})
```
### Show every element in explorer
By default, the explorer will filter out the `tags` folder.
To override the default filter function, you can set the filter function to `undefined`.
```ts title="quartz.layout.ts"
Component.Explorer({
filterFn: undefined, // apply no filter function, every file and folder will visible
})
```
## Advanced examples
> [!tip]
> When writing more complicated functions, the `layout` file can start to look very cramped.
> You can fix this by defining your sort functions outside of the component
> and passing it in.
>
> ```ts title="quartz.layout.ts"
> import { Options } from "./quartz/components/Explorer"
>
> export const mapFn: Options["mapFn"] = (node) => {
> // implement your function here
> }
> export const filterFn: Options["filterFn"] = (node) => {
> // implement your function here
> }
> export const sortFn: Options["sortFn"] = (a, b) => {
> // implement your function here
> }
>
> Component.Explorer({
> // ... your other options
> mapFn,
> filterFn,
> sortFn,
> })
> ```
### Add emoji prefix
To add emoji prefixes (📁 for folders, 📄 for files), you could use a map function like this:
```ts title="quartz.layout.ts"
Component.Explorer({
mapFn: (node) => {
if (node.isFolder) {
node.displayName = "📁 " + node.displayName
} else {
node.displayName = "📄 " + node.displayName
}
},
})
```