keanu-weblite/src/components/Join.vue
N-Pex 2fb883a4d1 Set avatar and displayname on join
Also on the main matrix object.
2021-04-13 19:57:26 +02:00

406 lines
No EOL
11 KiB
Vue

<template>
<div class="join-root">
<div v-if="!waitingForInfo && !waitingForMembership" class="text-center">
<v-btn
class="btn-login"
text
small
@click.stop="handleLogin"
:loading="loading"
v-if="!currentUser"
>Login</v-btn
>
<v-avatar class="join-avatar">
<v-img v-if="roomAvatar" :src="roomAvatar" />
<span v-else class="white--text headline">{{
roomName.substring(0, 1).toUpperCase()
}}</span>
</v-avatar>
<div class="join-title">Welcome to {{ roomName }}</div>
<div class="join-message">
<!-- Join the group chat in a web browser or with the Keanu app. -->
</div>
<v-container class="join-user-info">
<v-row v-if="canEditProfile">
<v-col class="flex-grow-0 flex-shrink-0">
<v-avatar @click="showAvatarPickerList">
<v-img v-if="selectedProfile" :src="selectedProfile.image" />
</v-avatar>
</v-col>
<v-col class="flex-shrink-1 flex-grow-1">
<v-select
ref="avatar"
:items="availableAvatars"
cache-items
label="User name"
outlined
dense
@change="selectAvatar"
:value="availableAvatars[0]"
single-line
>
<template v-slot:selection>
<v-text-field
background-color="transparent"
solo
flat
hide-details
@click.native.stop="
{
}
"
v-model="selectedProfile.name"
></v-text-field>
</template>
<template v-slot:item="data">
<v-avatar size="32">
<v-img :src="data.item.image" />
</v-avatar>
<div class="ml-2">{{ data.item.name }}</div>
</template>
</v-select>
</v-col>
</v-row>
<v-row v-else>
<v-col>
You are joining as:
<div style="display: inline-block">
<v-avatar color="#e0e0e0" style="">
<v-img v-if="userAvatar" :src="userAvatar" />
<span v-else class="white--text headline">{{
userAvatarLetter
}}</span>
</v-avatar>
</div>
{{ userDisplayName }}
</v-col>
</v-row>
</v-container>
<!--<v-btn
class="btn-light"
large
block
@click.stop="handleOpenApp"
:loading="loading"
>Open Keanu app</v-btn
>
<div class="join-or-divider">OR</div> -->
<v-btn
class="btn-dark"
large
block
@click.stop="handleJoin"
:loading="loading"
v-if="!currentUser"
>Join as guest</v-btn
>
<v-btn
class="btn-dark"
large
block
@click.stop="handleJoin"
:loading="loading"
v-else
>Join room</v-btn
>
<!-- <div class="join-privacy">
Enhance your physical privacy. <a href="#">Learn how</a>
</div> -->
<div v-if="loadingMessage">{{ loadingMessage }}</div>
</div>
</div>
</template>
<script>
import User from "../models/user";
import util from "../plugins/utils";
import config from "../assets/config";
export default {
name: "Join",
data() {
return {
roomName: null,
roomAvatar: null,
guestUser: new User(config.defaultServer, "", "", true),
loading: false,
loadingMessage: null,
waitingForInfo: true,
waitingForMembership: false,
availableAvatars: [],
selectedProfile: null,
};
},
mounted() {
this.$matrix.on("Room.myMembership", this.onMyMembership);
this.availableAvatars = util.getDefaultAvatars();
this.selectAvatar(this.availableAvatars[
Math.floor(Math.random() * this.availableAvatars.length)
]);
},
destroyed() {
this.$matrix.off("Room.myMembership", this.onMyMembership);
},
computed: {
currentUser() {
return this.$store.state.auth.user;
},
room() {
return this.$matrix.currentRoom;
},
roomId() {
if (this.room) {
return this.room.roomId;
}
return this.$matrix.currentRoomId;
},
roomAliasOrId() {
if (this.room) {
return this.room.getCanonicalAlias() || this.room.roomId;
}
return this.$matrix.currentRoomId;
},
canEditProfile() {
// If we have an account already, we can't edit profile here (need to go into profile view)
if (this.currentUser) {
return false;
}
return true;
},
userDisplayName() {
return this.$matrix.currentUserDisplayName;
},
userAvatar() {
if (!this.$matrix.userAvatar) {
return null;
}
return this.$matrix.matrixClient.mxcUrlToHttp(
this.$matrix.userAvatar,
80,
80,
"scale",
true
);
},
userAvatarLetter() {
if (!this.currentUser || !this.currentUser.userId) {
return null;
}
return (this.currentUserDisplayName || this.currentUser.userId.substring(1))
.substring(0, 1)
.toUpperCase();
},
},
watch: {
roomId: {
immediate: true,
handler(value, oldVal) {
if (!value || (value && value == oldVal)) {
return; // No change.
}
console.log(
"Join: Current room changed to " + (value ? value : "null")
);
this.roomName = this.roomId;
this.waitingForInfo = true;
const self = this;
this.waitingForMembership = true;
if (this.currentUser) {
this.getLoginPromise()
.then(() => {
self.$matrix.setCurrentRoomId(self.roomAliasOrId); // Go to this room, now or when joined.
const room = self.$matrix.getRoom(self.roomAliasOrId);
// Already joined?
if (
room &&
room.hasMembershipState(self.currentUser.user_id, "join")
) {
// Yes, go to room
self.$navigation.push(
{
name: "Chat",
params: { roomId: util.sanitizeRoomId(this.roomAliasOrId) },
},
-1
);
return;
}
})
.catch(err => {
console.log("Error logging in: ", err)
})
.finally(() => {
this.waitingForMembership = false;
this.getRoomInfo();
});
} else {
this.waitingForMembership = false;
this.getRoomInfo();
}
}
},
},
methods: {
/**
* Returns a promise that will log us into the Matrix.
*
* Will use a real account, if we have one, otherwise will create
* a random account.
*/
getLoginPromise() {
if (this.$matrix.ready) {
return Promise.resolve(this.$matrix.currentUser);
}
return this.$store.dispatch("auth/login", this.currentUser || this.guestUser);
},
getRoomInfo() {
if (this.roomId.startsWith("#")) {
this.$matrix
.getPublicRoomInfo(this.roomId)
.then((room) => {
console.log("Found room:", room);
this.roomName = room.name;
this.roomAvatar = room.avatar;
})
.catch((err) => {
console.log("Could not find room info", err);
})
.finally(() => {
this.waitingForInfo = false;
});
} else {
// Private room, try to get name
const room = this.$matrix.getRoom(this.roomId);
if (room) {
this.roomName = room.name || this.roomName;
}
this.waitingForInfo = false;
}
},
onMyMembership(room, membership, ignoredprevMembership) {
if (room && room.roomId == this.roomId && membership == "join") {
this.$nextTick(() => {
this.$navigation.push(
{
name: "Chat",
params: { roomId: util.sanitizeRoomId(this.roomAliasOrId) },
},
-1
);
});
}
},
handleLogin() {
this.$navigation.push({path: "/login"}, 1);
},
handleOpenApp() {
console.log("Open app..."); //TODO
},
handleJoin() {
this.loading = true;
this.loadingMessage = "Logging in...";
const hasUser = this.currentUser ? true : false;
var setProfileData = false;
return this.getLoginPromise()
.then(
function (user) {
if (user.is_guest && !hasUser) {
// Newly created account, joining first room.
// Set avatar and display name to either the randomly chosen ones, or the
// ones the users has changed to.
setProfileData = true;
// Set display name and avatar directly on the matrix object.
if (this.selectedProfile.name && this.selectedProfile.name.length > 0) {
this.$matrix.userDisplayName = this.selectedProfile.name;
}
}
if (!setProfileData || !this.selectedProfile.name || this.selectedProfile.name.length == 0) {
return Promise.resolve(user);
} else {
console.log("Join: Set display name to: " + this.selectedProfile.name);
return this.$matrix.matrixClient.setDisplayName(
this.selectedProfile.name,
undefined
);
}
}.bind(this)
)
.then(
function () {
if (!setProfileData || !this.selectedProfile.image) {
console.log("Join: No avatar change");
return Promise.resolve("no avatar");
} else {
console.log("Join: Updating avatar");
return util.setAvatar(
this.$matrix,
this.selectedProfile.image,
function (progress) {
console.log("Progress: " + JSON.stringify(progress));
}
);
}
}.bind(this)
)
.then(
function (ignoreduser) {
console.log("Join: joining room");
this.loadingMessage = "Joining room...";
return this.$matrix.matrixClient.joinRoom(this.roomId);
}.bind(this)
)
.then((ignoredRoom) => {
this.loading = false;
this.loadingMessage = null;
this.$nextTick(() => {
this.$navigation.push(
{
name: "Chat",
params: { roomId: util.sanitizeRoomId(this.roomAliasOrId) },
},
-1
);
});
})
.catch((err) => {
// TODO - handle error
console.log("Failed to join room", err);
this.loading = false;
this.loadingMessage = err.toString();
});
},
selectAvatar(value) {
this.selectedProfile = Object.assign({}, value); // Make a copy, so editing does not destroy data
},
showAvatarPickerList() {
this.$refs.avatar.$refs.input.click();
},
},
};
</script>
<style lang="scss">
@import "@/assets/css/join.scss";
</style>