Only wake up /sync requests which the event is for (#101)
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7 changed files with 582 additions and 22 deletions
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@ -15,27 +15,42 @@
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package sync
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import (
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"encoding/json"
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"sync"
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log "github.com/Sirupsen/logrus"
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"github.com/matrix-org/dendrite/clientapi/events"
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"github.com/matrix-org/dendrite/syncapi/storage"
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"github.com/matrix-org/dendrite/syncapi/types"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// Notifier will wake up sleeping requests in the request pool when there
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// is some new data. It does not tell requests what that data is, only the
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// stream position which they can use to get at it.
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// Notifier will wake up sleeping requests when there is some new data.
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// It does not tell requests what that data is, only the stream position which
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// they can use to get at it. This is done to prevent races whereby we tell the caller
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// the event, but the token has already advanced by the time they fetch it, resulting
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// in missed events.
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type Notifier struct {
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// The latest sync stream position: guarded by 'cond'.
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// A map of RoomID => Set<UserID> : Must only be accessed by the OnNewEvent goroutine
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roomIDToJoinedUsers map[string]set
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// Protects currPos and userStreams.
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streamLock *sync.Mutex
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// The latest sync stream position: guarded by 'currPosMutex' which is RW to allow
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// for concurrent reads on /sync requests
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currPos types.StreamPosition
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// A condition variable to notify all waiting goroutines of a new sync stream position
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cond *sync.Cond
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// A map of user_id => UserStream which can be used to wake a given user's /sync request.
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userStreams map[string]*UserStream
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}
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// NewNotifier creates a new notifier set to the given stream position.
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// In order for this to be of any use, the Notifier needs to be told all rooms and
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// the joined users within each of them by calling Notifier.LoadFromDatabase().
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func NewNotifier(pos types.StreamPosition) *Notifier {
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return &Notifier{
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pos,
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sync.NewCond(&sync.Mutex{}),
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currPos: pos,
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roomIDToJoinedUsers: make(map[string]set),
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userStreams: make(map[string]*UserStream),
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streamLock: &sync.Mutex{},
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}
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}
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@ -43,25 +58,157 @@ func NewNotifier(pos types.StreamPosition) *Notifier {
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// called from a single goroutine, to avoid races between updates which could set the
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// current position in the stream incorrectly.
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func (n *Notifier) OnNewEvent(ev *gomatrixserverlib.Event, pos types.StreamPosition) {
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// update the current position in a guard and then notify all /sync streams
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n.cond.L.Lock()
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// update the current position then notify relevant /sync streams.
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// This needs to be done PRIOR to waking up users as they will read this value.
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n.streamLock.Lock()
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defer n.streamLock.Unlock()
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n.currPos = pos
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n.cond.L.Unlock()
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n.cond.Broadcast() // notify ALL waiting goroutines
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// Map this event's room_id to a list of joined users, and wake them up.
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userIDs := n.joinedUsers(ev.RoomID())
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// If this is an invite, also add in the invitee to this list.
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if ev.Type() == "m.room.member" && ev.StateKey() != nil {
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userID := *ev.StateKey()
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var memberContent events.MemberContent
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if err := json.Unmarshal(ev.Content(), &memberContent); err != nil {
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log.WithError(err).WithField("event_id", ev.EventID()).Errorf(
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"Notifier.OnNewEvent: Failed to unmarshal member event",
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)
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} else {
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// Keep the joined user map up-to-date
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switch memberContent.Membership {
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case "invite":
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userIDs = append(userIDs, userID)
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case "join":
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n.addJoinedUser(ev.RoomID(), userID)
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case "leave":
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fallthrough
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case "ban":
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n.removeJoinedUser(ev.RoomID(), userID)
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}
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}
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}
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for _, userID := range userIDs {
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n.wakeupUser(userID, pos)
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}
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}
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// WaitForEvents blocks until there are new events for this request.
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func (n *Notifier) WaitForEvents(req syncRequest) types.StreamPosition {
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// In a guard, check if the /sync request should block, and block it until we get a new position
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n.cond.L.Lock()
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// Do what synapse does: https://github.com/matrix-org/synapse/blob/v0.20.0/synapse/notifier.py#L298
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// - Bucket request into a lookup map keyed off a list of joined room IDs and separately a user ID
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// - Incoming events wake requests for a matching room ID
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// - Incoming events wake requests for a matching user ID (needed for invites)
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// TODO: v1 /events 'peeking' has an 'explicit room ID' which is also tracked,
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// but given we don't do /events, let's pretend it doesn't exist.
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// In a guard, check if the /sync request should block, and block it until we get woken up
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n.streamLock.Lock()
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currentPos := n.currPos
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for req.since == currentPos {
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// we need to wait for a new event.
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// TODO: This waits for ANY new event, we need to only wait for events which we care about.
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n.cond.Wait() // atomically unlocks and blocks goroutine, then re-acquires lock on unblock
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currentPos = n.currPos
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// TODO: We increment the stream position for any event, so it's possible that we return immediately
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// with a pos which contains no new events for this user. We should probably re-wait for events
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// automatically in this case.
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if req.since != currentPos {
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n.streamLock.Unlock()
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return currentPos
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}
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n.cond.L.Unlock()
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return currentPos
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// wait to be woken up, and then re-check the stream position
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req.log.WithField("user_id", req.userID).Info("Waiting for event")
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// give up the stream lock prior to waiting on the user lock
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stream := n.fetchUserStream(req.userID, true)
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n.streamLock.Unlock()
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return stream.Wait(currentPos)
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}
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// Load the membership states required to notify users correctly.
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func (n *Notifier) Load(db *storage.SyncServerDatabase) error {
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roomToUsers, err := db.AllJoinedUsersInRooms()
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if err != nil {
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return err
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}
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n.setUsersJoinedToRooms(roomToUsers)
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return nil
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}
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// setUsersJoinedToRooms marks the given users as 'joined' to the given rooms, such that new events from
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// these rooms will wake the given users /sync requests. This should be called prior to ANY calls to
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// OnNewEvent (eg on startup) to prevent racing.
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func (n *Notifier) setUsersJoinedToRooms(roomIDToUserIDs map[string][]string) {
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// This is just the bulk form of addJoinedUser
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for roomID, userIDs := range roomIDToUserIDs {
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if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
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n.roomIDToJoinedUsers[roomID] = make(set)
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}
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for _, userID := range userIDs {
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n.roomIDToJoinedUsers[roomID].add(userID)
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}
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}
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}
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func (n *Notifier) wakeupUser(userID string, newPos types.StreamPosition) {
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stream := n.fetchUserStream(userID, false)
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if stream == nil {
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return
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}
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stream.Broadcast(newPos) // wakeup all goroutines Wait()ing on this stream
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}
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// fetchUserStream retrieves a stream unique to the given user. If makeIfNotExists is true,
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// a stream will be made for this user if one doesn't exist and it will be returned. This
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// function does not wait for data to be available on the stream.
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func (n *Notifier) fetchUserStream(userID string, makeIfNotExists bool) *UserStream {
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stream, ok := n.userStreams[userID]
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if !ok {
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// TODO: Unbounded growth of streams (1 per user)
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stream = NewUserStream(userID)
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n.userStreams[userID] = stream
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}
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return stream
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}
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// Not thread-safe: must be called on the OnNewEvent goroutine only
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func (n *Notifier) addJoinedUser(roomID, userID string) {
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if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
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n.roomIDToJoinedUsers[roomID] = make(set)
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}
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n.roomIDToJoinedUsers[roomID].add(userID)
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}
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// Not thread-safe: must be called on the OnNewEvent goroutine only
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func (n *Notifier) removeJoinedUser(roomID, userID string) {
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if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
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n.roomIDToJoinedUsers[roomID] = make(set)
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}
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n.roomIDToJoinedUsers[roomID].remove(userID)
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}
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// Not thread-safe: must be called on the OnNewEvent goroutine only
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func (n *Notifier) joinedUsers(roomID string) (userIDs []string) {
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if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
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return
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}
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return n.roomIDToJoinedUsers[roomID].values()
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}
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// A string set, mainly existing for improving clarity of structs in this file.
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type set map[string]bool
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func (s set) add(str string) {
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s[str] = true
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}
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func (s set) remove(str string) {
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delete(s, str)
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}
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func (s set) values() (vals []string) {
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for str := range s {
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vals = append(vals, str)
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}
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return
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}
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