Refactor StoreEvent and create a new RoomDatabase interface (#2985)

This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
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Till 2023-02-24 09:40:20 +01:00 committed by GitHub
parent e6aa0955ff
commit ad07b169b8
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31 changed files with 459 additions and 302 deletions

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@ -9,19 +9,28 @@ type RoomServerCaches interface {
RoomVersionCache
RoomServerEventsCache
EventStateKeyCache
EventTypeCache
}
// RoomServerNIDsCache contains the subset of functions needed for
// a roomserver NID cache.
type RoomServerNIDsCache interface {
GetRoomServerRoomID(roomNID types.RoomNID) (string, bool)
// StoreRoomServerRoomID stores roomNID -> roomID and roomID -> roomNID
StoreRoomServerRoomID(roomNID types.RoomNID, roomID string)
GetRoomServerRoomNID(roomID string) (types.RoomNID, bool)
}
func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
return c.RoomServerRoomIDs.Get(roomNID)
}
// StoreRoomServerRoomID stores roomNID -> roomID and roomID -> roomNID
func (c Caches) StoreRoomServerRoomID(roomNID types.RoomNID, roomID string) {
c.RoomServerRoomNIDs.Set(roomID, roomNID)
c.RoomServerRoomIDs.Set(roomNID, roomID)
}
func (c Caches) GetRoomServerRoomNID(roomID string) (types.RoomNID, bool) {
return c.RoomServerRoomNIDs.Get(roomID)
}