Refactor StoreEvent and create a new RoomDatabase interface (#2985)

This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
This commit is contained in:
Till 2023-02-24 09:40:20 +01:00 committed by GitHub
parent e6aa0955ff
commit ad07b169b8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
31 changed files with 459 additions and 302 deletions

View file

@ -7,6 +7,7 @@ import "github.com/matrix-org/dendrite/roomserver/types"
type EventStateKeyCache interface {
GetEventStateKey(eventStateKeyNID types.EventStateKeyNID) (string, bool)
StoreEventStateKey(eventStateKeyNID types.EventStateKeyNID, eventStateKey string)
GetEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, bool)
}
func (c Caches) GetEventStateKey(eventStateKeyNID types.EventStateKeyNID) (string, bool) {
@ -15,4 +16,23 @@ func (c Caches) GetEventStateKey(eventStateKeyNID types.EventStateKeyNID) (strin
func (c Caches) StoreEventStateKey(eventStateKeyNID types.EventStateKeyNID, eventStateKey string) {
c.RoomServerStateKeys.Set(eventStateKeyNID, eventStateKey)
c.RoomServerStateKeyNIDs.Set(eventStateKey, eventStateKeyNID)
}
func (c Caches) GetEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, bool) {
return c.RoomServerStateKeyNIDs.Get(eventStateKey)
}
type EventTypeCache interface {
GetEventTypeKey(eventType string) (types.EventTypeNID, bool)
StoreEventTypeKey(eventTypeNID types.EventTypeNID, eventType string)
}
func (c Caches) StoreEventTypeKey(eventTypeNID types.EventTypeNID, eventType string) {
c.RoomServerEventTypeNIDs.Set(eventType, eventTypeNID)
c.RoomServerEventTypes.Set(eventTypeNID, eventType)
}
func (c Caches) GetEventTypeKey(eventType string) (types.EventTypeNID, bool) {
return c.RoomServerEventTypeNIDs.Get(eventType)
}