de-MSC-ifying space summaries (MSC2946) (#3134)

- This PR moves and refactors the
[code](https://github.com/matrix-org/dendrite/blob/main/setup/mscs/msc2946/msc2946.go)
for
[MSC2946](https://github.com/matrix-org/matrix-spec-proposals/pull/2946)
('Space Summaries') to integrate it into the rest of the codebase.
- Means space summaries are no longer hidden behind an MSC flag
- Solves #3096

Signed-off-by: Sam Wedgwood <sam@wedgwood.dev>
This commit is contained in:
Sam Wedgwood 2023-07-20 15:06:05 +01:00 committed by GitHub
parent 297479ea49
commit 9582827493
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39 changed files with 1034 additions and 810 deletions

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@ -503,3 +503,79 @@ func (mq *MembershipQuerier) CurrentMembership(ctx context.Context, roomID spec.
}
return membership, err
}
type QueryRoomHierarchyRequest struct {
SuggestedOnly bool `json:"suggested_only"`
Limit int `json:"limit"`
MaxDepth int `json:"max_depth"`
From int `json:"json"`
}
// A struct storing the intermediate state of a room hierarchy query for pagination purposes.
//
// Used for implementing space summaries / room hierarchies
//
// Use NewRoomHierarchyWalker to construct this, and QueryNextRoomHierarchyPage on the roomserver API
// to traverse the room hierarchy.
type RoomHierarchyWalker struct {
RootRoomID spec.RoomID
Caller types.DeviceOrServerName
SuggestedOnly bool
MaxDepth int
Processed RoomSet
Unvisited []RoomHierarchyWalkerQueuedRoom
}
type RoomHierarchyWalkerQueuedRoom struct {
RoomID spec.RoomID
ParentRoomID *spec.RoomID
Depth int
Vias []string // vias to query this room by
}
// Create a new room hierarchy walker, starting from the provided root room ID.
//
// Use the resulting struct with QueryNextRoomHierarchyPage on the roomserver API to traverse the room hierarchy.
func NewRoomHierarchyWalker(caller types.DeviceOrServerName, roomID spec.RoomID, suggestedOnly bool, maxDepth int) RoomHierarchyWalker {
walker := RoomHierarchyWalker{
RootRoomID: roomID,
Caller: caller,
SuggestedOnly: suggestedOnly,
MaxDepth: maxDepth,
Unvisited: []RoomHierarchyWalkerQueuedRoom{{
RoomID: roomID,
ParentRoomID: nil,
Depth: 0,
}},
Processed: NewRoomSet(),
}
return walker
}
// A set of room IDs.
type RoomSet map[spec.RoomID]struct{}
// Create a new empty room set.
func NewRoomSet() RoomSet {
return RoomSet{}
}
// Check if a room ID is in a room set.
func (s RoomSet) Contains(val spec.RoomID) bool {
_, ok := s[val]
return ok
}
// Add a room ID to a room set.
func (s RoomSet) Add(val spec.RoomID) {
s[val] = struct{}{}
}
func (s RoomSet) Copy() RoomSet {
copied := make(RoomSet, len(s))
for k := range s {
copied.Add(k)
}
return copied
}