Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)
* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
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41 changed files with 1481 additions and 79 deletions
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@ -110,6 +110,10 @@ func Open(dataSourceName string) (*Database, error) {
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if err != nil {
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return nil, err
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}
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published, err := NewSqlitePublishedTable(d.db)
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if err != nil {
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return nil, err
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}
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d.Database = shared.Database{
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DB: d.db,
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EventsTable: d.events,
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@ -124,6 +128,7 @@ func Open(dataSourceName string) (*Database, error) {
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RoomAliasesTable: roomAliases,
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InvitesTable: d.invites,
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MembershipTable: d.membership,
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PublishedTable: published,
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}
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return &d, nil
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}
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