Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)
* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
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41 changed files with 1481 additions and 79 deletions
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@ -51,4 +51,17 @@ func AddRoutes(internalAPIMux *mux.Router, intAPI api.CurrentStateInternalAPI) {
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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internalAPIMux.Handle(QueryBulkStateContentPath,
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httputil.MakeInternalAPI("queryBulkStateContent", func(req *http.Request) util.JSONResponse {
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request := api.QueryBulkStateContentRequest{}
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response := api.QueryBulkStateContentResponse{}
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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if err := intAPI.QueryBulkStateContent(req.Context(), &request, &response); err != nil {
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return util.ErrorResponse(err)
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}
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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}
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