More invite support (#979)
* Update gomatixserverlib * Try to build invite stripped state if not given to us * SendInvite improvements * Transpose invite_room_state into invite_state.events for sync API * Remove syncapi debugging output * Use RespInviteV2 * Update gomatrixserverlib * Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?) * Federation sender use invite_room_state, room server try to insert membership state * Check supported room versions on the invite endpoint * Prevent roomserver query API from trying to handle requests for stub rooms * Adding a nolint * Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead * Review comments
This commit is contained in:
parent
be558f02aa
commit
3ab8ebf6b8
16 changed files with 175 additions and 77 deletions
|
|
@ -144,7 +144,7 @@ func updateToInviteMembership(
|
|||
// consider a single stream of events when determining whether a user
|
||||
// is invited, rather than having to combine multiple streams themselves.
|
||||
onie := api.OutputNewInviteEvent{
|
||||
Event: (*add).Headered(roomVersion),
|
||||
Event: add.Headered(roomVersion),
|
||||
RoomVersion: roomVersion,
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue